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Monday, 20 April 2009

Introduction to Computer Graphics Using Java 2D and 3D



Springer-Verlag || ISBN: 978-1-84628-847-0 || Author: Frank Klawonn || English || PDF || 296 Pages || 3.41 MB

Introduction
Computer graphics provides methods to generate images using a computer. The word “image” should be understood in a more abstract sense here. An image can represent a realistic scene from the real world, but graphics like histograms or pie charts as well as the graphical user interface of a software tool are also considered as images. The following section provides a brief overview on typical application ?elds and facets of computer graphics.

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